32bits rules!

Well, I try not be a technical guy, always searching the creative way, but this detail impressioned me. I’m working in a little opening and decided to test a 32bits per channel render in C4D. The quality of de render it’s amazing! Mainly in the gamma color.

32bit/channel test:

The same scene rendered with 8bits per channel. There’s a difference between the elements position because I’m working with particles, but the color looks like awful here.

8bit/channel test:

I loved to have a powerful render farm to always setup my projects in 32bit. This is the sad face of the history. The second render took 10 minutes in a octacore  MacPro with 16gb of ram the first took 1 hour. The difference have a price! :(

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