32bits rules!
Well, I try not be a technical guy, always searching the creative way, but this detail impressioned me. I’m working in a little opening and decided to test a 32bits per channel render in C4D. The quality of de render it’s amazing! Mainly in the gamma color.
The same scene rendered with 8bits per channel. There’s a difference between the elements position because I’m working with particles, but the color looks like awful here.
I loved to have a powerful render farm to always setup my projects in 32bit. This is the sad face of the history. The second render took 10 minutes in a octacore MacPro with 16gb of ram the first took 1 hour. The difference have a price!

